These responses from our CEO, Jerod Venema, were originally included in Porch.com's article, “VR and Metaverse; Experts Advice.”
There are an infinite number of uses for virtual reality (VR), many of which are unexplored. But as the concept of the metaverse takes off, so too will the idea that everything that we do in real life can be done in virtual worlds, from socializing and entertainment to work and shopping. At LiveSwitch, we have clients who are building VR solutions in all of these spaces.
Here are three uses of virtual reality that exist today and whose popularity and sophistication will only grow over time.
One great use of virtual reality is remote work. With the switch to remote working, especially in the tech industry, combined with the latest VR technology, we have an opportunity to create collaboration spaces that are actually engaging. The idea is to use VR to effectively bridge the real world with the virtual.
Participating in remote work in virtual reality doesn’t exclusively require VR headsets either. Keyboards are useful so you can stand up, walk to a virtual whiteboard, etc. This is real today. Adding virtual assets like computer-aided design (CAD) drawings, 3-D building models, or even full stadium models, makes the future of using VR for remote work likely to be even more engaging.
Another use of virtual reality is for fan engagement. Leveraging virtual reality to create more interactive experiences for sports fans or concertgoers is a fantastic opportunity if done right. Meta attempted this with its VR Foo Fighters Superbowl after show. Despite the actual execution being a failure, the concept was excellent. They did not plan properly for scale or ease of use, but the idea of an immersive virtual concert that I can attend from my home is something for which people are willing to pay.
Gaming is a great use for virtual reality. Gaming co-presence in particular is an area where our customers are showing some innovation. Since VR is inherently isolating, adding a shared experience with someone else, so you can enjoy even single-player games together turns VR into a social opportunity. Some of these “games” are workouts apps too – do it from your home, but enjoy a little social time that you would typically get at the gym.